Jay Wilson, who’s perhaps best known for his role as game director on Diablo III, has announced that after nearly two decades of working on games (ten years of which he’s spent at Blizzard), he’ll be leaving Blizzard and pursuing interests outside of game development.

Wilson is leaving the esteemed development studio to pursue his “original” passion: writing. “It’s what I was doing when I fell into this job, and I’ve always wanted to return to it,” he says. Wilson’s career started at Monolith back in the early ’90s, where he worked on the Blood series. Following that he moved on to Relic Entertainment, and during his time there he toiled away on both Warhammer 40,000: Dawn of War and Company of Heroes.

Wilson gained real recognition after joining Blizzard, and during his seven years as Diablo III‘s director, Wilson was the subject of a fair amount of controversy. Most famously, when Diablo designer David Brevik explained the issues he had with Diablo III‘s design, Wilson took to Facebook to call Brevik a “loser”. He later apologised to Brevik and the game’s community via Battle.net’s forums. “You deserve better than my reaction to Dave’s comments,” said Wilson. “You deserve more honest communication about the game and what we’re doing to make it a more awesome experience for us all.”

It wasn’t the only time Wilson gained notoriety. He occasionally clashed with the game’s community, who directed their feedback and technical issues with the game at Wilson, and when he eventually left Diablo III in 2013, he wrote this goodbye post.

“I’m proud of Diablo III, and despite our differences at times I will miss the community that has formed around it. I feel I have made many mistakes in managing that relationship, but my intent was always to provide a great gaming experience, and be as open and receptive as possible, while still sticking true to the vision the Diablo team has for the game.”

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