“The overwhelming majority of our player base is now on PlayStation 4 and Xbox One. Around 90%,” Bungie community manager Eric Osborne told VG247. “Second, it’s just not possible without making drastic changes to the existing Destiny experience. In order to add new content at this time, and especially on the scale and scope of Rise of Iron, we would have to take away from those older consoles, you would have to lose something.”
This isn’t exactly a new problem for developers – now almost three years into the eighth console generation, it’s become increasingly more difficult to support the scope of current generation content on an equitable level on last-gen hardware. Now it’s basically impossible without somebody missing out.
“We still wanna make sure that people playing on legacy consoles still have all the content that they paid for to date. There’s no way that Rise of Iron could live up to its place as the big annual Destiny release and release on older consoles without locking current PlayStation 3 and Xbox 360 players out of an experience they paid for, apparently,” Osborne explained.
“We want to make sure that people who play Rise of Iron get a bunch of new content, that it’s worthy of the title of expansion, and delivers tons of new stories, cinematics, characters and places to visit, the new raid and the new gear and all that fun stuff. And we wanna do it in a way that doesn’t destroy the work that was done and the game that exists on PlayStation 3 and Xbox 360.”
He also added, though, that Bungie is “exploring potential options” for players on PS3 and Xbox 360 to upgrade their copies of the game to PS4 and Xbox One. Back when Destiny first launched in 2014, players had a time-limited offer to do that for free.
In the meantime, though, here’s a trailer to get hyped.