Greetings NAGijoons, and thanks for coming back for This Week In Gaming. This time around we have a bunch of unreliable rumours and sources talking about very exciting things, so be sure to get your hopes up only to have them crushed beneath the steel-toed boot of reality. Cynicism, it’s a way of life. Then there’s exciting news from Blizzard that should mean an exciting game in a decade or so, the Respawn guys talk Titanfall 2 single-player and we get a proper look at Battlefield 1. After that I make disparaging comments about Twitch’s latest “entertainment” category, and an FPS developer goes foot-to-mouth on some stolen content. Follow up that hearty meal of gossip with a decadent dessert of videos and highlights from the week, after the jump-wall.
PS4 Neo may be here sooner than you think
According to some random dude in a suit, the souped-up PS4 Neo, along with a slimmer version of a PS4 could be launching before (or during) the Tokyo Game Show in September.
By random dude in a suit I of course mean “securities analyst”, who seem to be the crystal-gazing sorcerers of the gaming world. Are these guys ever right? Is anyone keeping track of this?
Anyways, one of these dopes gazed into his tea leaves and this was reported in the Wall Street Journal. Sony declined to respond, which of course means nothing at all. So what was the point of all of this? Honestly, I have no idea, so just scroll to the next story.
Valve maybe leaks Left 4 Dead 3
To follow up one meaningless article with another, it’s that time of year again when Valve “accidentally” trolls us with some reference to a third game in one of their ultra-successful franchises they seem unwilling to print money with.
A Valve employee’s development tutorial posted a pic of a file directory as part of whatever it was he was tutoring, and lo and behold in the sidebar is a folder called left4dead3. The picture was quickly removed and replaced with what seems to be a Photoshopped version of the same picture.
You know what this means? Nope, neither do I. Maybe nothing. What I do know is that there was no folder called halflife3, which just makes me even more salty about this whole thing. At least make me believe there’s a chance, Gaben, you sadistic bastard.
Blizzard is hiring for a new Diablo game
Oh boy. I’m not sure who’s brave enough to take on the position, but Blizzard has put out an for someone to “lead the Diablo series into the future”. The posting puts a requirement of “excellent communication skills” which is a pity because I was going to put forward Dane Remendes, but he can only communicate with a complex system of grunts.
Anyways, the director position is open in the Diablo franchise since Jay Wilson was sent into early retirement by the third game’s backlash. Okay, I made that up, but man Diablo 3 was a bit of a disaster on release.
Fortunately Blizzard was behind it, which meant they did some massive overhauls and turned it into the truly excellent game it is today. I’m excited to see what the future of the franchise will be – see you in ten years.
Titanfall 2 devs talk single player
One big thing that Respawn wanted to work on going into Titanfall 2 was the single-player experience. The original Titanfall game was an amazing multiplayer shooter, but the tacked-on campaign was laughably bad. It essentially consisted of annoying voice overs during what is otherwise a completely ordinary multiplayer game. Awful.
For studio co-founder Vince Zampella and producer Drew McCoy, it’s important to maintain the focus on what makes the series what it is.
“The mobility, the freedom to move around the environment however you want as well as the ability to get in and out of your titan whenever you want, those are really important,” says McCoy.
As far as the story goes, the AI theme will be important – that Titans are more than just manufactured robots, but have ties to specific pilots, and intelligent beings in and of themselves. McCoy says it is “one of the kind of big story avenues we’re exploring”, while Zampella emphasises the significance of “the bond and that interaction” between pilot and Titan.
It’s definitely going to have a helluva lot more interesting things going on than the first game, with Zampella saying “there’s some cool twists in the mechanics and story wise that we want to keep under wraps and let people discover it”.
I fell in love with the first game, so can’t wait for this one.
Fifteen minutes of Battlefield 1
Most years I’m not really too concerned with the whole Battlefield vs. Call of Duty November cage-match. I generally want neither of the titles so I don’t pay much attention – I’ve been burned out on military shooters for a few years now.
Then Battlefield 1 happened, and I’m finally excited about the franchise again. I can’t wait to crank the bolt back on my carbine and try wrest control of a stuttering machine gun – and maybe charge someone on horseback while I’m at it or commandeer a zeppelin.
The folks over at PC Gamer managed to get some playtime on Battlefield 1’s returning Conquest mode, a fan favourite and the perfect arena in which to test all that beautifully crappy World War 1 weaponry. Check out the action below:
Twitch launches its eating channel
What a time to be alive. After branching out of pure video game content with things like their “Creative” channels, Twitch has now introduced “Social Eating”.
I want to say this is exactly what it sounds like, but it’s not. It’s people eating things on stream, something that’s already popular in Asian countries, particularly South Korea. I know what you’re thinking, you’re thinking this is some kind of weird fetish thing.
Yes, it absolutely is that. Okay, maybe that’s not entirely fair – loneliness and interpersonal disconnection is a pervasive issue in Asian communities, and many people living in small, single-bedroom homes find comfort in feeling like they can eat with another person through the Internet. Interaction with the audience is a big part of these channels. Still, it’s not a coincidence that the most popular streamers are attractive women.
So if you’re feeling lonely tonight, why not eat a bucket of chicken with a new Internet friend?
Orion developer admits to ripping off Call of Duty assets
Not too long ago an FPS called Orion: Prelude was pulled from Steam after complaints filed by Activision that the guns in the game looked mighty similar to their Call of Duty guns. And by “slightly similar” I of course mean “exactly the same”.
Awkwardly, Trek Industries head David Prassel said the complaint was “unfounded”, but has now said he is “in complete compliance and equally as mad”.
“Last night I received evidence directly from Activision regarding assets not even mentioned in public yet. Upon receiving this it became immediately apparent that blatant rips were made. While the artist offered to remake any assets at no cost, he has now been fired immediately upon learning this.”
To his credit Prassel was very apologetic, but I feel like you should probably check if a complaint is founded before dismissing it as unfounded. No word yet on when the game will be back up – I assume they need to get another artist ASAP to, you know, actually do some artist stuff.