Do you know what kind of sucked? When Bethesda cited Sony as the reason for the PS4 not getting any mod support for Fallout 4 or Skyrim Special Edition. Do you know what also royally sucks? Coffee creamer. I’ve been starting to run out of real, not sucky milk more and more recently, so I decided to invest in my first ever pack of creamer. But more on that in a second.
See, Bethesda announced recently on their blog that mods will indeed be headed to the above PS4 titles, which is great, but compromises had to be made. Those compromises (just like coffee creamer) mean that we’ll be getting something resembling what we actually want, but also not really.
According to the blog post, Bethesda is “excited to announce that mod support is coming to PlayStation 4 for both Skyrim Special Edition and Fallout 4.” That’s the good news. The bad news is what follows:
We and Sony have worked hard to make this possible. Mods on PlayStation 4 will allow you to modify and create your own content by using our Creation Kit available here. You will not be able to upload external assets with your PlayStation 4 mods, but you will be able to use any assets that come with the game, as most mods do. By creating a Bethesda.net account, you’ll be able to browse and try mods right from within the game
What this means is that a lot of what makes modding a ton of hilariously ridiculous fun will not make its way to PS4. Modders will only be able to use what’s already built into the games, which is disappointing because a lot of stuff like this, this, this, or even this won’t be headed to the console.
Skyrim Special Edition will launch with mod support on 28 October, and Fallout 4 will be getting it “after the work is complete on Skyrim.” Oh, and both games will support 4K on PS4 Pro.