Back in 2007 when Call of Duty: Modern Warfare was originally released, it boasted specs such as a Pentium core running at 2.4GHz, a paltry 512MB of RAM, and an Nvidia Geforce 6600 (128MB). That’s only about a billion times less powerful than most modern smartphones.
Well, this is 2016, and the remastered Modern Warfare will require a much beefier system to run when it releases alongside (held hostage by) Infinite Warfare later this week. Because obviously it will. Specs are below.
Before we jump right in, it might be good to keep in mind that the only way to get your hands on the remastered classic is to buy one of the select editions of Infinite Warfare. Or at least until Activision unbundles the games. Which means that unless you’re willing to drop a whole lot of money just to play the remaster, you’re better off with a rig that meets the requirements of COD: Infinite Warfare. Which you can find right here.
Want to see the game’s minimum specs anyway? Here they are via Activision Support.
- OS: Windows 7 64-Bit or later
- Processor: Intel Core i3-530 @ 2.93GHz / AMD Phenom II X4 810 @ 2.80GHz
- Memory: 6GB of RAM
- Graphics: Nvidia GeForce GTS 450 @ 1GB / ATI Radeon HD 7850 @1 GB
- DirectX: Version 11
- Network: Broadband internet connection
- Hard drive: 55GB available space at launch (more space will be required for updates, DLC etc.)
- Sound Card: DirectX-compatible
Quite a massive bump from what the original game required, but that shouldn’t come as a major shock to anyone.
Call of Duty: Infinite Warfare will be out on PS4, XBO, and PC on 4 November (Friday), and it’ll include space jungles.