Counting this one, mylastsixarticleshave all concerned the Nintendo Switch. Huh, I seem to be pigeon-holing myself a little. Anyway, The Legend of Zelda: Breath of the Wild will soon launch on the Wii U and the Nintendo Switch. In a statement to IGN, Nintendo outlined the differences between the two versions.
According to Nintendo (via IGN), the differences are as follows:
Both launch on the same day, March 3 2017.
Both have a frame rate of 30fps.
Both versions of the game offer the same content.
On a TV, the Switch version of the game renders in 900p while the Wii U version renders in 720p.
The Switch version has higher-quality environmental sounds. As a result, the sound of steps, water, grass, etc. are more realistic and enhance the game’s “open-air” feel.
The physical copy of the Wii U version will require 3GB of available memory on the Wii U system, or an external drive.
Some icons, such as onscreen buttons, differ between the two versions.
A Special Edition and Master Edition of the Wii U version will not be made available.
Essentially, there will be very little difference between the two versions. The resolution difference will hardly be noticed, although the sound quality may make for a more immersive experience. The Wii U version won’t make use of the Gamepad either, as Nintendo has previously confirmed the more-traditional Pro Controller is supported. Given how similar the experience will be, there likely won’t be much difference in price either.
The Legend of Zelda: Breath of the Wild and the Nintendo Switch both launch on 3 March 2017.
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