Blizzard’s zany hero shooter scored two big prizes at the 17th annual Game Developers Choice Awards at GDC in San Francisco last night, winning the super prestigious Game of the Year – beating out other nominees Firewatch, Dishonored 2, Inside, and Uncharted 4 – and Best Design at the event. I guess everybody got on that payload.
Perhaps somewhat more unpredictably, No Man’s Sky won the show’s Innovation Award, but apparently nobody was there to pick it up because the Hello Games team was busy having supper at the time. Awkward. Also, obligatory joke about the game missing features because the Hello Games team was busy having supper at the time.
“This year’s amazing slate of winners is a testament to the diversity of experiences in games. Pokemon Go took gaming outdoors using AR, while Job Simulator showed how lo-fi aesthetics could meet cutting edge tech for a winning VR experience. Overwatch once again proved Blizzard’s uncanny ability to make a perfectly balanced multiplayer game, and Inside delved deep into our dark psyches to unearth our scariest nightmares,” said GDC general manager Meggan Scavio in the press stuff. “These nominees speak to the strength of games as a medium, but also show the various textures and possible creative outlets that interactive entertainment can provide. Congrats to all of the winners and nominees for following their visions and thanks to all developers who strive to make amazing games for us day in and day out.”