Greetings NAGaleles, and thanks for coming back for This Week In Gaming. In the news this week a hotly anticipated Kickstarter adventure gets a release date, Nintendo undercover announces a whole stack of games for the Switch, Blizzard talks balancing Bastion, Pokemon GO gets trading and clarity on how it’ll work, the System Shock remake is looking gooood and some bad news for the last remaining Destiny fans. All that, some videos and new from the week, after the proverbial jump.
Thimbleweed Park gets a release date
From the creator of Monkey Island, Ron Gilbert, new adventure game Thimbleweed Park is dropping on Steam, GOG, Xbox One, Mac and Linux on March 30th.
The central plot is five strangers are forced to spend a creepy night in an abandoned shithole town. Someone’s watching them, which they don’t know. They’re also all connected in some way, and they don’t know that either.
Being a point-and-click adventure game with an old school feel and a veteran creator, this one has got me hyped. It’s a Kickstarter effort, having doubled its funding goal back in 2014. If you don’t mind a little spoiler action, you can see a full hour of the game with the creator below:
Switch “Nindies” may turn it into the party console you want
Just a few days ago, Nintendo unveiled a pretty large selection of independently developed games that will be coming to Switch in 2017. It includes old favourites like Shovel Knight as well as (apparently) anticipated titles like Yooka-Laylee and Rime.
What it will bring though is some great casual titles to bust out at a social gathering. This includes the likes of World of Goo, Jackbox Party Pack 3 and Ultimate Chicken Horse.
These are the kinds of games you can actually imagine playing with a friend after bringing around your Switch, rather than NBA Live at a pickup game. This abundance of social games are what people are looking for from Nintendo, so this is a great move from them in terms of getting some traction for the Switch.
Blizzard admits mistakes were made with Bastion
That annoyingly cute video of Bastion with PTSD did nothing to soften me to Overwatch’s most frustrating robot asshole.
Blizzard decided the battle bot needed an overhaul, and accidentally made him bloody impossible to kill. The most contentious of the changes made to Bastion is a new passive ability called Ironclad, which reduces damage taken by 35 percent in turret mode. This combined with his self-heal lets him tank an absurd amount of damage, including just about every ultimate in the game. Oops.
Game director Jeff Kaplan addressed the complaints on the Battle.net forums, talking about how the meta shapes people’s opinions.
“One interesting thing is the actual meta vs. the perceived meta. The perceived meta is largely driven off of the professional scene and what gets played in tournaments. After those tournaments, really cool reports are written analyzing the pro scene. Those reports go out of their way to say that they are solely reflective of the pro scene and not necessarily representative of the playerbase at large. Yet people cite the pro pick choices as gospel.
“Over the past few nights I’ve played with, as and against Bastion. My perception is that he is a little too powerful right now.”
I’m expecting that last part is the only part people are going to pay much attention too.
Pokemon GO trading will be with nearby players
Niantic Labs is adding trading to Pokemon GO, but much like the actual game you can’t do it sitting alone in a dark room surrounded by empty pizza boxes. Bummer.
Senior product manager and socialisation enthusiast Tatsuo Nomura confirmed at GDC that trading “won’t be through the internet”, but rather “the person needs to be in your proximity”. Nomura explained the reason as being “you shouldn’t be able to exchange your Pokemon with someone who is 100 miles away from you”. See? It’s thematic guys.
I know when I play Pokemon GO what I love about it is that it feels real as shit. Haha just kidding, I play games that are actually games.
System Shock remake teases new in-game footage
Nightdive Studios is all about the remaster, and they’re giving System Shock a “faithful reboot”, fully rebuilt on Unreal Engine 4.
This week we got our first look at pre-alpha PC footage, and man it is looking goooood. If this is pre-alpha I’ve very excited to see how this turns out.
I’ve embedded the video below obviously, but first I need to ask – if this is the same Nightdive who’s doing that Turok 2 remaster, why the hell does that one look like hot garbage? I get that Turok just got a little remastering and this one is essentially being remade, but have some standards, man.
If we’re gonna do the remaster thing, let’s do it right.
Your Destiny character won’t transfer to Destiny 2
Does anyone aside from Xbox enthusiast and Bungie apologist Tarryn van der Byl still play this game? Perhaps she ropes Gareth in as well to keep that server alive, but I think it’s just them left.
Anyway, in spite of us being promised that Destiny would be “carrying on for a decade”, the sequel is already coming and you’ll be losing all the hard work you put into the first game.
“Sequels represent the start of a new adventure for every player, with new worlds to explore, new stories to tell, new powers to acquire, new loot to earn, and much more,” Bungie said on its website this week. “This led us to a decision that would enable us to serve both the game and the player’s best interests: Destiny 1 power, possessions, and Eververse-related items and currency will not carry forward. They will, however, remain accessible to you in Destiny 1.
“We know that, just like us, you have grown fond of the Guardians you’ve created, so we do plan to preserve your character personalization. We are going to recognize the dedication and passion you’ve shown for this world. Specifically, the class, race, gender, face, hair, and marking selections for all characters that have achieved Level 20 and completed the Black Garden story mission will carry forward.”
Well, there you go. GG friends. Man, I’m going to be really sad to lose that character I invested literally three hours of my life into.