Bethesda has confirmed that its retro-gibbin’ arena FPS Quake Champions will be one of those free-to-play-but-also-buy-to-play-if-you-want-all-the-stuff games, with some restrictions for those people who don’t pay real munnies, but also in-game cash options so nobody misses out forever.
Basically, all maps and modes and whatever will be available to everybody, but freebie players will be limited to only a single character, Ranger. Those players who purchase the premium Champion Pack will have instant access to the game’s entire lineup, featuring characters with different abilities. All characters in the game, however, will be equipped with the same weapons to keep things even and preclude the otherwise inevitable whinging on the internet about being pay-to-win (… maybe, but probably not).
“At its core, it’s a free-to-play game with the option to buy the Champion Pack and just get in and play with all the Champions. There are a number of Quake players that just want to play their Quake, right? And they are familiar with the business model of our previous games, and they are totally fine,” creative director Tim Willits told Polygon.
“But then we also understand that we want to get as many people into the game as possible, especially outside of North America and Western Europe, where we have a massive fan base. So we want to have the flexibility to have a free-to-play option for those people.”
Freebie players will also be able to save up in-game currency – or “favor” – to temporarily unlock additional characters.
“I don’t want to use the word rent,” Willits explained. “You do spend favor to have access to them for a limited amount of time, yes. But you don’t spend any real money on it.”