The Mass Effect franchise is in hypersleep, and its developers reassigned to other projects

In response to Mass Effect: Andromeda‘s somewhat, uh, mixed reception with both critics and fans, BioWare has apparently put any more sequels on hold for the moment, and redistributed the game’s developers from its Montreal studio to other ongoing projects, including the super secret (and now also delayed) new IP codenamed “Dylan”. So that’s a bummer.

The news comes via “four sources close to the company”, who told Kotaku that some employees will continue to work on Mass Effect: Andromeda‘s multiplayer, while others have also been moved to Star Wars Battlefront 2 studio EA Motive, also in Montreal.

“Our teams at BioWare and across EA put in tremendous effort bringing Mass Effect Andromeda to players around the world. Even as BioWare continues to focus on the Mass Effect Andromeda community and live service, we are constantly looking at how we’re prepared for the next experiences we will create,” BioWare Montreal studio director explained in a statement.

“The teams in EA Worldwide Studios are packed with talent, and more than ever, we are driving collaboration between studios on key projects.

“With our BioWare and Motive teams sharing studio space in Montreal, we have BioWare team members joining Motive projects that are underway. We’re also ramping up teams on other BioWare projects in development.

“There will be much more to come from BioWare in the years ahead.”

We can maybe, probably, almost definitely expect to find out more about BioWare’s whatever-it-is-it’s-not-an-RPG at E3 next month, though, so that’s something.