In what must be a first ever in the game industry, Five Nights at Freddy‘s developer Scott Cawthon has confirmed the existence of and stopped all work on a new game in the indie jump scare-’em-up series, simultaneously, citing too much “pressure”. Unless, like, this is some kind of meta multimedia sequel. But it probably isn’t.

As a one-man team, Cawthon has previously developed and released five games and a spin-off in the cult-popular series on PC and mobile, in which players must survive five shifts in a pizza restaurant (or, in the fourth and fifth games, a house and a maintenance facility, respectively) haunted by homicidal animatronic mascots. I assume it’s better than it sounds.

“For the last month or so I’ve been dropping hints about a new game; and it’s true that I’d been working on one (call it FNaF 6 if you’d like.) But after forcing myself to keep working on it day after day, I realized something- I just don’t want to work on this. With each game’s release, I think the expectations get higher and higher for the next, and rightfully so. Each game SHOULD be better than the last! But that pressure starts to mount, and I fear that I’ve been neglecting other things in my life for the sake of trying to keep up with those mounting expectations,” he explains on Steam.

“So, after giving this a lot of thought; I’ve decided that I’m going to stop working on it. I’m not going to reveal anything else about what the game was, and I’ve asked other people involved to never divulge anything either. It’s just not going to be talked about.”

Cawthon adds that he’s not dropping out of development entirely, and that an ongoing movie project is, uh, ongoing, but that a new game in the Five Nights at Freddy‘s series is, for the moment, postponed indefinitely. “I want to get back to what made game-making enjoyable in the first place,” he says. That includes a lot of religious stuff, apparently, so maybe Five Nights at The Money Lenders or something like that.