I mean, not that this should be shocking news or anything – how many Nintendo games have ever launched on PC, anyway? Emulation doesn’t count, and neither does Mario Teaches Typing. And while the Japanese company has recent extended its tentacles into the mobile space , it’s not slithering into the PC market any time soon.
Instead, it’s mostly about the Switch and Nintendo’s other consoles now. And why wouldn’t it be? Exclusives are big business.
“We are aware that many consumers play PC games. However, we believe that the integrated hardware-software business is the best way for us to provide the surprises and new gameplay experiences that we want to achieve,” Nintendo president Tatsumi Kimishima explained in a shareholders Q&A this week.
“On the other hand, we offered three applications for smart devices during the previous fiscal year, and, though the content and consumers playing the applications were different, each one was received extremely favorably. Super Mario Run, for example, achieved 150 million downloads worldwide, and consumers who had never played our games before were able to experience our IP on their smart devices. We believe that we can further expand our core integrated hardware-software business by providing our software on smart devices and increasing the number of consumers who experience our IP.”
Even Nintendo superstar Shigeru Miyamoto isn’t impressed with the prospects of PC development.
“In the past I have seen a number of exhibition booths at E3 where dozens of PCs lined the hall for consumers to try out network experiences. However, at E3 this year, there were not many gaming PC exhibits or VR exhibits, which captured significant attention last year,” he added. “I feel as if this environment allowed the attendees to see Nintendo anew as a company offering consumer-oriented dedicated video game systems.”
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