And because it’s much more profitable than including cheats that do exactly the same stuff but cost nothing. Anyway, developer Monolith and publisher Warner Bros. have confirmed what everybody should probably have expected, describing it as part of the game’s Nemesis system so it’s… different. Or something.

Basically, you’ll be able to buy “higher level” items and XP boosters through the game’s Market system to accelerate progress instead of, you know, playing the game. Although you can purchase these things with regular in-game currency, Mirian, earned by killing enemies and looting and whatever, it’s much faster to spend real cash munnies on the other in-game currency, Gold. I’m assuming that items cost hundreds of zillions of Mirian, but only, like, 10 Gold.

“By simply engaging with the world and playing through Middle-earth: Shadow of War, you earn items like Gear for Talion and unique Orcs for your army. These are the same items that are found in the Market within Loot Chests and War Chests. Gold merely allows you to get your hands on them immediately, cutting down some of the additional time that would have been spent winning more battles, tracking nemeses, completing quests and assaulting fortresses,” an update on the game’s forum explains.

“Gold does not give you any advantage over other players. A player who invests enough time can progress the same amount and have access to the same content as a player who purchases Gold. Gold is not required to progress or advance in the game at all.”

I dunno. I think if a game lets you skip through things, maybe those things shouldn’t even be in the game?

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