Turn 10 and Microsoft receive fan backlash following Forza 7 VIP changes

We’re just a day away from the worldwide release of Forza Motorsport 7, and already the game’s earning a reputation – but it isn’t a good one.

Forza fans who pre-ordered the game and bought the Ultimate Edition to gain early access to it have discovered that certain parts of the offering aren’t what Microsoft promised, and some ninja-edits to the game’s store listing after the fact have just made the situation all the more sour. Some fans who pre-ordered the Deluxe or Ultimate Edition are now seeking refunds, and Microsoft and Turn 10 have yet to make a statement about the issue.

According to Windows Central and the Forza subreddit, a few days before the Ultimate Edition downloads dropped the store listing mentioned that players who owned the VIP pass would receive permanent bonuses. The idea is that because Forza‘s economy has changed drastically with Forza 7, Turn 10 had to give players incentive to grind through races. The VIP pass granted users “mod” bonuses to credits earned from races, exclusive cars from loot boxes, and more. For those who purchased the base game, it’s a $20 add-on.

A few days ago, the listing read as follows:

“Exclusive cars Mods Driver Gear and more await with Forza Motorsport 7 VIP membership! Forza Motorsport 7 VIP members receive exclusive VIP cars. VIPs will receive additional benefits including 100% CR bonus Mods VIP Driver Gear and more. Get your VIP membership today!”

Today, opening the listing on the Windows Store, it instead says this:

“Forza Motorsport 7 VIP membership features exclusive rewards you can’t get anywhere else! Forza Motorsport VIPs receive exclusive VIP cars, VIP Driver Gear Suits, as well as five 100% CR bonus Mod cards (five uses each per card), and more. Get your VIP membership today!”

The change is subtle. The mods mentioned in the previous text suggested that VIP users would receive bonus add-ons that were permanently valid, but the latter only gives you a total of 25 races with a double-rate payout. Getting more mod cards to extend that requires that you earn them from opening one of three loot boxes when you level up. Loot box contents are randomised and may not even contain a mod card in any of the three.

At least the special edition Nissan GTR FE has a permanent 50% bonus to credits earned, so you can use it for the majority of your races if you’re skilled with an AWD car. It’s included in the VIP car pack, so you don’t have to grind to earn it.

It’s quite possible that someone at Turn 10 wrote the original text a while ago, and the decision to change how mods worked was taken before the game was released for pre-order and early access. However, combined with Turn 10’s plan to offer the ability to purchase in-game currency with real money, using loot boxes essentially turns it into a gamble and may affect how the game is received in countries with strict gambling laws.

It’s also quite clear that Turn 10 wants players to make extensive use of the loot box system. Bonuses to money and experience earned in races from having driving assists turned off have been removed from the series with Forza 7, and raising the AI difficulty doesn’t earn you extra credits either. Players have discovered some early tricks to help with the grind, like this NeoGAF post which details how your car can essentially drive itself with the accelerator held down, and all assists turned up to full.

Forza Motorsport 7 launches tomorrow, 3 October, and can be purchased at retail for about R900. The game supports Xbox Play Anywhere, which allows you two licenses for playing the game on Xbox One or a Windows 10 machine, but only if you order it through the Windows Store.