Xbox backwards compatibility is about preserving cultural history for future generations

… So your kids can complain about how ugly the graphics are and why isn’t there virtual smell support and what even is this microtransaction stuff when you already paid for the game and that’s absurd, mom. Maybe.

With more than 400 Xbox 360 games now included in the list, and the recent announcement at E3 of backwards compatibility for original Xbox console games too, Microsoft is apparently very serious about this thing, and not just because adding a free previous-gen game as a promo extra when you pre-order the now-gen sequel is so super convenient (but that too, probably).

“I see games as an art form. Console games can get lost when hardware generations go away. It can become more challenging to play the games of our past,” Xbox boss Phil Spencer explains in this interview with Wired. “There’s something to be learned from experiencing what I played as a kid. There’s good business there for the content owners, but as players, it’s nice to be able to understand how our artform has progressed.”

Because otherwise your kids won’t even know about Ugly Americans: Apocalysegeddon. They won’t even know.

Microsoft hasn’t confirmed a launch date for original Xbox games backwards compatibility on Xbox One, but it’s expected out sometime this year.