The Last of Us 2, and other important things from Sony’s Paris Games Week conference
Tarryn van der Byl·
It’s what week? It’s Paris Games Week. It’s a thing, t’sais. And with E3 and Gamescom already over and nobody can even remember what happened anyway, it’s the game industry’s next big hype-o-max generator before the holiday season’s cash bonuses and impulsive pre-orders. Ready? Let’s go.
The Last of Us: Part II
Announced at the PlayStation Experience event in December 2016, this is the first new trailer (or, like, anything) we’ve seen since then and it’s… not exactly a fun time. But neither was the whole first game, so I suppose it’s consistent like that. Seriously, though, it’s kind of disturbing so NSFW? Probably NSFW.
Ghost of Tsushima
Infamous developer (Infamous the games, not infamous the reputation, but maybe that depends on your opinion) Sucker Punch Productions introduces its new samurai-’em-up set amidst a Mongol invasion of feudal Japan. I swear I can hear Matt Fick squealing.
Indie developer Derek Yu’s cult-classic, retro-hard masochist sim is getting a sequel so you can hate yourself some more, over and over. Okay, fine, whatever, I sucked at the first game because I’m too reckless for this sort of stuff. No. I’m too intrepid.
DrinkBox Studios’ zany mariachi luchador platformer is also getting the sequel treatment, introducing a new threat to “the very fabric of space and time”. Also, more chickens.
The Hong Kong Massacre
It’s like Hotline Miami, but with less pixel art and more neon cyberpunk vibes.