Capcom reveals revelations about Resident Evil: Revelations on Nintendo Switch
With just less than two weeks until launch, Capcom has detailed the exclusive features for the Nintendo Switch ports of Resident Evil Revelations and its sequel, which make use of the hardware’s unique form factor and motion-control abilities.
I shovelled coins into light-gun shooters in the arcades as a kid, so I’m particularly excited to hear that you’ll be able to use the Joy-Con’s infrared blaster thing for aiming instead of the standard controls, should you prefer. It’s like Resident Evil was made for that sort of thing. The Joy-Con’s motion-control features can also be used for reloading your firearm, as well as for melee attacks. You can also… well, you can use suspicious hand movements to “survive even the most horrifying situations” – but I’m sorry, I’m not getting into that. You’ll just have to watch the trailer. Let’s just say you can use the Joy-Cons to pull zombies off you when they get too close.
Both games will support Amiibos, albeit in a rather perfunctory manner. Tap an Amiibo on the sensor and you’re granted in-game items like ammo and that sort of thing. The Raid Mode is playable online in co-op, which sounds like a blast, while the Resident Evil Revelations 2 campaign can be played co-op too, but only locally.
You’re also getting all the DLC, Raid Mode stuff, extra costumes, weapons and the other post-launch content released so far, so this is pretty much the most feature-rich way to play Capcom’s gruesome twosome.