After Deus Ex: Mankind Divided didn’t perform as expected, a bit of miscommunication, unchecked paraphrasing, or just plain bad research lead a lot of news outlets reporting that Square Enix had essentially put the franchise on ice. Being “on hiatus” has a very sombre sound to it, but as it turns out, that wasn’t quite the message that the publisher had been trying to send out.

“We have never said anything about discontinuing that title,” Square Enix CEO Yosuke Matsuda tells GamesIndustry.biz. “But for some reason that’s the rumour out on the market.”

“What I can say is Eidos Montreal has always developed Deus Ex, and the issue is we do not have limitless resources,” he explains. “We have several big titles that we work with and that’s partly a factor in what our line-up looks like. Of course, it would be ideal if we could work on all of them all of the time, but the fact of the matter is some titles have to wait their turn. The reason there isn’t a Deus Ex right now is just a product of our development line-up because there are other titles we are working on.”

So, while you can always safely assume that Activision has a Call of Duty in the works somewhere, just as EA is surely already outlining a cancerous microtransaction scheme to ruin their next Battlefield, it doesn’t work like that for all publishers – there just isn’t enough money to have every franchise in a state of perpetual development.

For fans of the series, the best news has to be that Square Enix still considers it a “very important franchise” for the publisher. “We are already internally discussing and exploring what we want do with the next instalment of it,” adds Matsuda.  So, yes, Adam Jensen’s loose narrative ends may be tied up after all.