In the meantime, though, talking at the Nasdaq Investor Conference yesterday, EA CFO Blake Jorgensen explained that “it’s been a great learning experience for us; we consider ourselves a learning organisation. If we’re not learning, that means we’re failing in some way and we’re constantly trying to watch what people do and how they play and listen to them to decide what’s the best way to build great games.”
I mean, it’s not exactly ambiguous or complicated. People buy a game, Blake, and expect a reasonable amount of content included in it that doesn’t cost extra. That’s, like, it.