If you were looking forward to playing Ubisoft’s The Crew 2 or Far Cry 5, there’s been a delay in the development of both games. Announced late last night, Ubisoft pushed the launch of Far Cry 5 from 27 February 2018 to 27 March 2018, and The Crew 2 moves from a 16 March 2018 launch date to what Ubisoft calls “the first half of fiscal 2018-2019”, which means anytime between 1 April 2018 and 30 September 2018. Ubisoft’s announcement also mentions that the company has three unannounced “franchise games” still in store, which means they’ll possibly reveal these titles before the year ends, one of which has also been pushed back a full year in development.
According to Christine Burgess-Quémard, Ubisoft worldwide studios executive director, the decision “is in line with our strategic vision of developing even more engaging and higher quality experiences for gamers. Taking more time with Assassin’s Creed Origins enabled our talented development team to fully express their creative vision.”
“As expected, this had a very positive impact on the game’s quality and largely participated to its commercial success. Taking a similar approach, we have decided to invest additional development time in three upcoming games,” she added.
What’s interesting about the press release is how Ubisoft adjusted their financial outlook in light of the moves. According to the company, their profitability target in terms of sales for the fiscal 2017-2018 financial year, which ends on 31 March 2018, drops from €1.7 billion to €1.64 billion. They only expect a loss of €60 million by taking a month of sales away from Far Cry 5 and shifting The Crew 2 and the unannounced game over – possibly a sign of the company’s confidence in their upcoming religious shooter.
For fiscal 2018-2019, they don’t expect any changes in targeted sales of about €2.1 billion. Ubisoft says that sales will likely not change because of “a move to a more recurring profile which provides additional visibility”, which means more sales of older games on Uplay along with higher digital revenue (aka microtransactions) and more DLC added to existing supported franchises (like The Division, which continues to see more support and more players joining). They also expect a lower number of units sold than expected for The Crew 2, Skull & Bones, and the two unannounced franchise games.