Regardless of how you feel about Apple’s walled garden approach to, well, everything, you have to see the merit in the latest amendments made to the App Store Review Guidelines regarding the current scourge of the games industry – those damn loot boxes. From now on, any game that features anything resembling a loot box system needs to disclose the odds when it comes to the items in said box.

No, it’s not the hardline “no more loot crates, ever, so bugger off EA” stance that so many gamers are hoping for from the industry, but it’s a start. Obviously Apple operates on the fringe of the core gaming community, but, as one of the biggest players in the tech space, you would assume that when Cupertino speaks, the rest listen.

“Apps offering “loot boxes” or other mechanisms that provide randomized virtual items for purchase must disclose the odds of receiving each type of item to customers prior to purchase,” says the amendment to the review guidelines, hopefully stopping the more parasitic developers in their tracks and making them rethink their strategy.

I know we’re all a little tired of reading about loot boxes (some of us more than others, ‘ey Dane?), but I reckon this news is worth mentioning, if only because it could play a part in the process of fixing the clearly wrecked loot box system that’s plaguing gaming these days.

Via TouchArcade

More stuff like this: