Almost exactly two years since it launched in early access for PC and PS4, Paragon has been cancelled, with Epic Games admitting that it didn’t “execute well enough to deliver on the promise” of the game.
A megamix of MOBA and Overwatch, Paragon was supposed to be the next big thing for the Gears of War studio. Until Fortnite, the studio’s other next big thing, which despite its own somewhat insipid early access launch in July 2017, blew up from 500,000 players to over 10 million with the subsequent addition of a free-to-play Battle Royale mode. Less than two weeks back, community coordinator Edgar Diaz explained on Reddit that ongoing work on the game was already kind of an awkward mess, with “a number of Paragon’s team members” moved over to Fortnite instead, and player counts dropping. The game’s imminent termination was inevitable.
“We truly appreciate everything you’ve put into Paragon. We received many passionate ideas for where to take the game; the outpouring of thoughtful suggestions is another testament to this incredible community,” the developer writes in an update on the game’s blog. “After careful consideration, and many difficult internal debates, we feel there isn’t a clear path for us to grow Paragon into a MOBA that retains enough players to be sustainable. We didn’t execute well enough to deliver on the promise of Paragon. We have failed you — despite the team’s incredibly hard work — and we’re sorry.”
Paragon’s servers will shut down on 26 April, and players can claim refunds through their Epic Games accounts.