The latest update for PUBG on Xbox One rolls back the vehicle nerfing I was so excited about last week

Remember when the PUBG people fixed the Xbox One version of the game so that not being in a car didn’t mean instant death? I ‘member. It was last week. And it was the happiest day of my life. And now it’s all over and I don’t know who to trust anymore.

This is a news piece, not an opinion piece, so I’ll refrain from ranting on about why the vehicles are unbalanced (they are) and the graphics are sub-par (they really are), and stick to the facts. The facts are as follows: the good news I told about last week has been reverse, and I’ve just learned how difficult it is to get the cork back in a champagne bottle. Hitting people with your car is, once again, as effective as plowing through them with a bloody combine harvester. With a napalm dispenser out the back.

Clearly I’m in the minority here. The fact that they’ve reversed the changes made last week means that most players actually enjoy being cut down at the knee by a gormless fool in a 1.8L Lancia Yomama. Bugger it. If you’re looking for me, I’ll be out or harm’s way, hiding in an attic somewhere near the school.

There’s not a whole lot more to the latest update, but here are the patch notes in full, as posted on the official PUBG forum:


  • We received a lot of great feedback following the changes made to vehicle/player damage. We continue to tune and balance this element of gameplay, and are therefore reverting back to increased damage if a player is struck by a vehicle.

Bug fixes

  • Resolved an issue preventing players from vaulting over specific ledges and/or windows
  • The camera will now remain in the correct location following player death
  • Vehicles will no longer relocate to another position on the map after the player disembarks