In a recent update to Kickstarter campaign page, Beautiful Desolation creator and art director Chris Bischoff explains that Gordon’s “use of both traditional and modern techniques, and sometimes unconventional musical pairings, matches Desolation’s tribalpunk clash of old and new” , so expect something properly unique and intriguing to go with the game’s unique and intriguing post-apocalyptic African aesthetics.
With the project now very much into its development, the scope has also (inevitably) expanded somewhat, and a series of new screenshots show a vibrant and and exotic world that sprawls extravagantly in comparison with The Brotherhood’s previous games, and featuring an interface that’s very reminiscent of the original Fallout.
“Early on in development the game was going to be quite linear – following the same structure as Stasis and Cayne,” Chris tells me. “As we wrote the story we realised that we wanted to open up the environments! Exploration in this new world became one of the central pillars of design.”