It is the future. Like almost every other video game future, it is a bleak one, presumably because if it weren’t, there wouldn’t be much to accomplish. Like, oh, we’ve already got flying cars and food replicators and a biodegradable alternative to styrofoam. I guess we’ll just get back in our nutrient vats and plug into hyper-reality TV until the sun burns out. Lame-o. So instead, in this future, monsters have invaded the planet, and we must stop them with mechs in a war for nothing less than the continued existence of humanity and a future that’s less bleak but maybe still kind of bleak to keep some space for a sequel.
Mashing up Pacific Rim and XCOM, Into the Breach is a turn-based tactical strategy game, and if it’s anything like FTL: Faster Than Light, it’s probably also I-hate-myself-level hard. Also like FTL, the game features random scenario generation and persistent unlocks so you can fail, restart, and fail again, plus some absolutely gorgeous retro aesthetics.