Detroit: Become Human gets launch date, boring box art

Quantic Dream’s PS4 exclusive but-what-does-it-even-mean-to-be-human-anyway neon noir thriller Detroit: Become Human will be out on 25 May, game designer David Cage has confirmed. It’s apparently the studio’s “most ambitious” game ever, but the box art… not so much.

Not entirely unlike Quantic Dream’s previous games Heavy Rain and Beyond: Two Souls, Detroit: Become Human includes multiple protagonists – three androids in a future-dystopian Detroit, in this one – whose plots will inevitably become enmeshed, and somebody will probably die.

“Connor is a prototype designed to help human investigators on cases involving androids; Kara becomes a fugitive by empathizing with a little girl, united in their dream of freedom; Markus will become the leader of the android revolution,” Cage explains on the PlayStation Blog.

“Each story is almost as unique as your DNA: it is the result of the choices you made, the minor ones and the important ones, because in Detroit, all choices matter. You will need to observe, think, decide, feel, follow your intuition or your heart, to tell the unique stories of each character, and their stories will become your personal story.”

For whatever reason, though, the box art features only one of these people, the subversive rebel Markus. With an EXTREME CLOSE-UP OF LIKE MOSTLY HIS EYE AND NOT ACTUALLY MUCH ELSE. As this convenient (and intriguingly specific) Giant Bomb gallery shows, this is about as generic as it gets. Does it matter? No. But this is the internet, and hating stuff is the rules.

You can tell your mom to stop sharing stupid posts about the “Momo challenge” on Facebook because it’s not even real