Everything you need to know about Cyberpunk 2077

The wait is over. Not the wait for the game, I mean. The wait for something about the game. The dystopian future has already arrived, nobody realised it, and now we’re blank-faced consumer drones to the megacorps. But it’s okay, because now we know that Cyberpunk 2077 is a first-person game. We didn’t know that before, you guys. Also, your starting stats include “Cool”. Cool.

With E3 now in turbo mode, more and more intel about CD Projekt’s previously top-secret game is out on the intertrons, and so I’ve compiled this infodump for your convenience.

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According to the studio, Cyberpunk 2077 is “an open world, narrative-driven role-playing game”, and features a first-person perspective. This has already prompted some controversy online, with level designer Peter Gelencser explaining to IGN that “you can see things happening up close, and so you can really interact with things in a visceral manner, with the game world”.

The protagonist – that’s you! – is an urban merc, can be male or female, and is named V. Just V. You can customise almost everything about your character, like haircut, tattoos, and even traumas from your childhood, and you’re not limited to a single preset class. Instead, you can dip into whatever you want – be a techie by day, a netrunner by night, and a superstar on social media. Actually, I made up the last one, but it totally could be in the game.

Cybernetic enhancements! Neural reflex boosters! Infra-red optics! Memory chips! We’ve got those and more.

It’s set in Night City, a sleazy neon metropolis divvied up into six “distinct” districts. You start with an apartment where you can gear up, and you’re able to acquire new, different apartments through the game.

Much like The Witcher series, Cyberpunk 2077 is a “mature experience intended for mature audiences”. So, swears, ultra violence, full-frontal nudity, sex, and drugs. And romance, if you’re old-fashioned like that.

It uses a third-person, interactive dialogue system that “gives players maximum control during conversations”. For example, you can compliment an uncooperative NPC to try and make nice. Or, like, shoot them because who even has time for that kind of fake shit. Although there’s not much plot info available for the moment, the press stuff emphasises choices and consequences, with a noir moral ambiguity.

You can drive cars and motorbikes. The future is now.

Although some sort of multiplayer is in development, the game is shipping out with only a single-player campaign. “Maybe, no promises,” mission designer Patrick Mills tells Eurogamer about the prospects of a subsequent multiplayer update.

Cyberpunk 2077 will launch on PC, Xbox One, and PS4, but no date has been confirmed.

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