But wait, that’s not the funny part. The allegations include evidence that the Westworld game has the same bug that was in a previous version of Fallout Shelter, which must be the most Bethesda thing that Bethesda has even done.
Filed with the local US District Court in Maryland, the lawsuit maintains that the Westworld game uses “the same copyrighted computer code” as Fallout Shelter – an awkward accusation for co-defendant and Westworld game developer Behaviour, the same studio responsible for Fallout Shelter.
“Behaviour breached its contract with Bethesda and utilized its restricted access to Bethesda’s intellectual property, including Bethesda’s copyrighted code, trade secrets, and other rights, to compress its development timeline, reduce costs, and quickly bring the Westworld mobile game to market, and offer players the widely popular gameplay experience found in Fallout Shelter,” the lawsuit against Behaviour and publisher Warner Bros explains, citing similar “cartoonish 2D characters in a 3D environment”, a constructible multi-room subterranean facility, and a camera bug in a demo of the Westworld game.
“Specifically, the view is out-of-focus and the scene that appears is far to the right and below the targeted landscape image. It is as if a camera capturing the scene had been inadvertently pointed to the lower right foreground and then slowly refocuses on the central image. The identical problem appeared in initial versions of Fallout Shelter but was addressed before Fallout Shelter was released to the public.”
Uh-oh, somebody’s got some explaining to do. In the meantime, though, Bethesda is apparently suing for substantial damages for copyright infringement, breach of contract, and misappropriating trade secrets.