Microsoft wants to expand Xbox Live to iOS, Android, and even Nintendo Switch

As part of the cross-platform collective future, the company is prepping to launch a software development kit to get its network service onto every device, ever, except maybe your microwave but let’s not rule that out yet.

That’s according to a recent update to the annual Game Developers Conference schedule, with a presentation by Microsoft titled “Xbox Live: Growing & Engaging Your Gaming Community Across iOS, Android, Switch, Xbox, and PC”, which isn’t exactly ambiguous about its intentions.

“Xbox Live is one of the largest, most engaged gaming communities on the planet with decades of experience providing managed game services to developers that save you time and unlock all of the social and engagement features that players love,” the blurb explains. “Now Xbox Live is about to get MUCH bigger. Xbox Live is expanding from 400M gaming devices and a reach to over 68M active players to over 2B devices with the release of our new cross-platform XDK.”

The SDK is expected to “enable game developers to connect players between iOS, Android, and Switch in addition to Xbox and any game in the Microsoft Store on Windows PCs”, supporting Xbox Live’s social and multiplayer functionality and other features between multiple platforms.

What this actually means for players is a matter of speculation for the moment, however, and the inclusion of Nintendo Switch is… intriguing. Cross-platform play between Xbox One and other consoles is already a thing in games like Fortnite and Rocket League, and Microsoft has been open about its cuddle party policy for some time now. Combo this with its Game Pass subscription service and xCloud streaming service, and maybe platforms will be mostly irrelevant next generation, and in 50 years you’ll be telling your grandchildren about “the war” and your time in the trenches of internet comments about Xbox versus PlayStation, and why one or the other sucked, and you kids don’t even know.