Vampire The Masquerade Bloodlines 2

A crimson moon rises in the east, and Vampire: The Masquerade – Bloodlines awakens from its years of unquiet slumber

Convened in occult ceremony at GDC, the Kindred elders of Paradox Interactive have announced a sequel to the 2004 goth-punk RPG.

Based on White Wolf’s World of Darkness paperware franchise, the original Vampire: The Masquerade – Bloodlines was a cult hit (bite?) for Troika Games, despite its turbulent development and somewhat unfinished launch version.

The new game, now in development at Blacklight: Retribution studio Hardsuit Labs with Bloodlines writer Brian Mitsoda as lead narrative designer, is “a true successor guided by the people who knew what made the original so special”, so expect more of the same.

“Our aim has been to carry on the signature themes that made Bloodlines unique, particularly its dark tone, atmosphere, and humour,” explains Mitsoda. “And I think that fans of the original will love what we’re doing with Bloodlines 2.”

Besides the game’s new Seattle location, there’s not much info available about the plot for the moment besides the marketing blurb:

Created in an act of vampire insurrection, your existence ignites a blood war among the vampire factions who run Seattle. To survive, you’ll choose a clan and enter into uneasy alliances with the competing factions in a world which will react to every choice you make. Unleash your supernatural powers against your prey, but be mindful of your surroundings at all times or run the risk of breaking the Masquerade — the absolute law of secrecy that keeps Vampire society hidden from humanity.

Vampire: The Masquerade – Bloodlines 2 is out in 2020.

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