Swapping out the mouldering gothic grandeur of Dark Souls and Bloodborne with the gore-drenched mud of war and winter in sixth century Japan, FromSoftware reinvents its unique brand of masochism sim, mixing the unrelenting difficulty of previous games with stealth and subtlety, new traversal features, and extra lives.
There was so much to talk about in this video review of Sekiro: Shadows Die Twice, that even the basics took up most of its 10 minutes. I apologise for not covering Unseen Aid or Rot, two important mechanics that play out when you die, but there was just so much to cover that I had to leave it on the cutting room floor.
The bottom line though, is that this game is simply sublime. It’s Soulsborne with a new distinctive aesthetic and innovative mechanics, and if you’re a fan of their work, From Software’s latest game should already be in your checkout cart.