Latest Anthem patch removes tedious trips to Fort Tarsis, but at what cost?

Anthem got off to a rather shaky, drama-riddled start and, with patch 1.1.0, a lot of things have been fixed, but also a lot of things have been delayed.

Improvements have been made, however, like no longer having to go all the way back to Fort Tarsis or the launch bay just to select a new contract or start a new mission. These can now be done from the expedition screen. You’ll also have access to the Forge during Missions, Strongholds and Freeplay, meaning you can swap out your gear on the fly. No more trying a new gun, hating it after five minutes, and then sulking for the rest of the mission.

There’s the addition of the Sunken Cell Stronghold, for anyone that has completed the main story, and also a bunch of bug fixes, and weapon, gear, and gameplay adjustments. You can find all the official patch details here.

The Anthem development team has acknowledged, in a subreddit post, that all this work has delayed other features they had on their calendar for upcoming release.

Delayed features:

  • Mastery System
  • Guilds
  • Legendary Missions – Phase II
  • Weekly Stronghold Challenge
  • Leaderboards
  • Some Freeplay Events
  • Cataclysm

BioWare is also going to stop revealing new content and features before they know they can actually deliver them. A novel concept. They’re also introducing a Player Feedback Environment (PFE) for when you’re tired of shouting at them over Twitter.

Anthem’s 1.1.0 patch is currently live for PC, Xbox One, and PS4.

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