Everything you need to know about Tom Clancy’s Ghost Recon Breakpoint

Ubisoft has announced the next game in its tactical co-op-’em-up Ghost Recon franchise, swapping Wildlands’ queasy war on drugs moral panic propaganda and narco-state politics with killer robots. Yes, please.

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Welcome to Auroa

A South Pacific tropical utopia, and HQ of AI drone corp Skell Technology. It was, anyway. Now the Wolves, a rogue Ghost unit led by Lt. Colonel Cole D. Walker, has occupied the archipelago, taken its Silicon Valley nerd-bros hostage, and re-purposed its facilities for bad guy things.

You’re Nomad, a Ghost spec ops commando deployed with your team on a recon mission, but – plot development! – your helicopter is shot down, and you’ve got to improvise.

“Injured, without support, and hunted down,” the press stuff explains, “players will live an intense military experience as they fight to survive, take down the Wolves and regain control of Auroa.”

Although you can play entirely solo, Ghost Recon Breakpoint supports co-op for up to four players.

But first, what are you going to wear?

Much like Wildlands, you’ll be able to choose between “thousands” of customisation options to create your dream spec ops commando, before deciding you HATE THOSE SHOES AND WHAT WERE YOU EVEN THINKING WITH THAT HAIR AND OMG NO THAT BACKPACK WEBBING IS SO LAST SEASON and starting over. Maybe that’s just me, though.

The game also has enemy loot drops, so you can mess with your ensemble on the go – this beanie or that beanie? Because fashion is important too. Also gear and guns and attachments and whatever, obviously.

That’s one for your Tinder profiles, boys.

Besides cosmetics, Ghost Recon Breakpoint also features four classes, including Assault, Sharpshooter, Panther, and Engineer. Each class has its own abilities and loadouts – the Panther, for example, uses smoke bombs, and the Engineer gets a rocket launcher – and you can change up your class between missions with the game’s new “bivouac” camp feature (I’ll get back to that in a moment). Additional classes are also expected in post-launch updates and expansions.

Okay, so about bivouacs

The game introduces bivouacs as a sort of safe zone, but it’s much more than a class selection menu. For example, you can also check the weather forecast and choose the time for your next mission, do some weapon maintenance for temporary stat boosts, or fix up your busted ankle. That last one is important because, in Ghost Recon Breakpoint, injuries are persistent and you’ll be the limping asshole messing it up for everybody else otherwise.

You also have to eat, drink, and get some sleep at bivouacs. Because realism.

Other things

  • A PVP mode is included at launch.
  • The game’s post-launch schedule also includes raids, and one of them is in a volcano. A VOLCANO.
  • Ghost Recon Breakpoint supports upscaled 4K and 30 frames per second on PlayStation 4 Pro and Xbox One X.
  • With the new “prone camo” feature, you can use mud to disguise yourself from detection by Predator. I mean enemies.
  • It’s out on PC, Xbox One, and PS4 on 4 October.

 

LOL SO RANDOM
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