In case you needed a backstory for why you’re running around murdering everyone in PlayerUnknown’s Battlegrounds; you’re proving your worth to an old man because some soldiers half-arsed their job back in 1965.
This guy survived by pure luck, but, no, you’ve got to prove yourself in man-to-sniper-bot combat.
This is probably the first step towards the, as yet untitled, PUBG narrative experience that is apparently in development at Striking Distance, a new studio helmed by Dead Space’s Glen Schofield.
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