Epic Games continues to slog on with constant changes and updates to Fortnite, the latest of which introduces bots, a new mode and – most interestingly – a new skill-based matchmaking feature that does a lot more than match players according to their skill level alone. The new update also pits players from different platforms against each other, and this has got a few people worried.
The new patch serves an important role by bringing in skill-based matchmaking, which means that players of similar ranks and levels will be playing together and therefore newbies won’t have to go up against veterans. However, the update also forces cross-platform play, so a PC player could wind up going against a Switch player. The PC gamer will have an inherent advantage because of the control and FPS differences (Switch players don’t have a mouse and keyboard and they’re locked at 30 FPS), and this has inevitably prompted complaints.
We’ve seen a lot of discussion about potentially unfair competitive advantages from pooling players together across platforms and input devices. The new matchmaking system, however, accounts for various skill levels across different platforms and control inputs, and groups players of similar skill levels together.
Our goal with the new matchmaking system is to create fairer matches for all of our players, which includes special considerations for each platform. This means that where similar skill exists, players may be paired against opponents from ALL platforms — whether they’re using mouse + keyboard, a controller, or touch input. We are closely monitoring match analytics and your feedback, and we’ll make adjustments to ensure everyone is playing a fair match.
Okay so… all’s fine then? Epic Games essentially wants everyone to try it out and leave the algorithms to sort out the kinks. It’ll be fine! Stop worrying! However, this probably doesn’t have players particularly convinced, and I don’t think I’d feel all that convinced if I was playing on a phone and my opponent had a decked-out gaming PC running the game at 120 FPS. But I’m sure it’ll all be just fine.
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