According to DeepMind’s research, the AlphaStar AI is capable of taking on StarCraft II Grandmasters in one-on-one matches, using Protoss, Terran, or Zerg, and is better than 99.8% of human players on Battle.net. How did they manage to do this? Oh, they just taught the AI to learn like a pro StarCraft player – easy.
Basically, instead of simply getting the AI to learn how to win, DeepMind made it learn how to exploit its opponents’ weaknesses by trying out a wider range of strategies in order to counter unconventional tactics. So, the machines know how to exploit our weaknesses now? Cool…
All of this research is part of DeepMind’s grand plan to build better AI for our everyday needs, like for self-driving cars and counter-rebellion automechanicals (not a real thing… yet).
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