Archetype Entertainment is gathering BioWare veterans responsible for such classics as Baldur’s Gate, Knights of the Old Republic, Dragon Age, and Mass Effect (not Andromeda) who want to go back to building games based on passion and not market research.
James Ohlen left BioWare in 2018, after 22 years, to form Archetype Entertainment, a games development studio, and autonomous division of Wizards of the Coast, based in Texas. He was recently joined by ex-BioWare writer Drew Karpyshyn, who explained his reasons for leaving in a recent blog post. BioWare, apparently, has changed and you weren’t imagining it.
But as we grew and became more successful, things changed. We became more corporate. We were less able to make what we loved, and the teams were pushed to create games based on market research rather than our creative instincts and passions. My dream job became just a job, and I lost the enthusiasm and excitement I once had.
That, friends, is how you get Anthem.
There are no real details as to what Archetype is working on, but their first game will be a story-driven, “multi-platform roleplaying game set in a new science fiction universe” full of “impactful choices”.
I don’t know about you, but I’m looking forward to Mass Effect 2.0.
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