This is the first in a planned series of monthly Outriders gameplay demos. This one features the First City map area and focusses on the Pyromancer and Trickster classes, the World Tier system, and customisable UI.
The dynamic World Tier system looks interesting; the higher the tier, the higher the difficulty, and the better the loot, but if you die a lot you’ll lose your tier progress and, consequently, can get bumped back down to a lower level. Basically, the game figures out what difficulty best suits your capabilities.
In a post-stream Q&A session, community manager Robbie Palmer confirmed that Outriders will not feature microtransactions and that it isn’t a games-as-a-service game. It will also not be making use of Denuvo DRM; the anti-cheat technology that upset Doom Eternal fans recently.
Outriders is set to launch some time towards the end of 2020 for PC, Xbox One, Xbox Series X, PlayStation 4 and PlayStation 5.
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