The game’s custom character editor includes a comprehensive selection of features based on 3D scans of some 40 actual models, according to one of developer Larian’s blog updates, with a total of 150 different unique faces available at launch.
“Will you be a beast taming mage-breaking charlatan halfling ranger with a toxic frog as a familiar, or a noble githyanki eldritch knight who let herself be seduced by the Absolute, with the ability to psionically drag her enemies towards her. Or, will you go for a more traditional tiefling warlock who made a pact with the devil? The choices are endless!”
And your choice? Hûman the Mân.
“We took the most popular choices in character creation, and recreated this. We thought our analytics system wasn’t working! We checked. It is,” Larian explains in a hotfix update on Steam. “Congratulations, you’ve basically made the default Vault Dweller. What the hell guys. We gave you demon eyes, horns, and even tails. We are sorely disappointed. Go crazy. We worked hard on this!”
And you know what, I’m not even mad because despite taking over an hour or more in every RPG’s character editor, my choice is inevitably some sort of Totally Generic White She-Bro and it’s not like that’s super different.
Baldur’s Gate 3 is out now in early access on PC, and it’s in my Steam library but I haven’t had time to actually play it yet. Which means I could use this information and diversify my custom character… but I probably won’t.