It’s not often a game comes along that keeps me intrigued to the point of obsession. One of the latest titles to do so is a game called SCUM, and it’s currently available to play via Steam’s Early Access.
I’ve just started playing the Battle for Azeroth beta. For an eternal World of Warcraft fangirl like myself, it’s about the most fun I can have with my clothes on. I haven’t been able to test out a lot of actual quests yet (at the time of writing, the intro quests into both Zandalar and Kul Tiras are bugged) but I have been able to look around and marvel at some of the sights in the incredible new zones we’ll be exploring, as well as get a feel for the changes to my pet favourite class, the same class I main – Beast Mastery Hunter.
And, while I’m as excited as everyone else for patch 8.0, the BFA pre-patch that will bring us class changes as well as a range of other things to help us prepare for the expansion’s launch, which will probably go live on 17 or 18 July, but you didn’t hear that from me. And yet, I can’t help but feel a deep amount of regret as, with the end of Legion, I say goodbye to the one thing I loved Legion most for – the way I interacted with my pets.
Ahead of the release of Ubisoft’s The Crew 2, I signed up for the closed alpha, closed beta, and open beta tests to get a feel for the game before launch. I had previously only tested the game in a controlled demo environment at expos, and at that point I wasn’t really impressed. The controls were sluggish, the game didn’t run perfectly, and although I liked the premise, there just wasn’t enough to draw me in. I’ve had about a month’s worth of gameplay accumulated through the tests and I’d like to share my impressions with you, both as a fan of The Crew and a racing game enthusiast in general.
We’ve already written several words about Sea of Thieves, Rare’s upcoming game of boats and peglegs and cannonballs and, presumably, pirates or something. But several words isn’t nearly enough words to give this game its due. IT’S SIMPLY NOT ENOUGH. Sea of Thieves is such a lovely, playful thing that I feel obligated to add my own words and thoughts and excite-vomit to the bubbling puddle of words and thoughts and excite-vomit we’ve already dedicated to the game.
In case I’ve not already made it blatantly clear, my brain is currently hopelessly fixated on Sea of Thieves. To help you understand why, let me tell you a story.
Fun fact: I don’t own an Xbox One or PS4. My trusty PC is where the vast majority of my gaming happens. This means that when Destiny launched back in 2014, I missed that boat entirely. Actually, the reality is more dramatic than that. I practically tripped off the dock’s edge, fell into the ocean, and drowned hopelessly while I watched the good ship Destiny disappear into the horizon.
The thing is, I work with Tarryn van der Byl. Anyone who follows Tarryn’s exploits will know that for the last three years she’s been all Destiny, all day. She hosts Destiny tea parties, but only Guardians are invited. When she dreams, she dreams of Destiny. When she showers, she showers with her copy of Destiny, complete with a tiny waterproof speaker pumping out the Destiny soundtrack. In other words, she’s Destiny or GTFO.
I’ve felt a little left out, to be honest. So, like, sadface or whatever. But then Destiny 2 became a really real thing that’s happening for realsies, and it’s coming to PC. Sure, it’s coming late. But it’s coming. And the recent beta on PC finally gave me the chance to wear Tarryn’s undies for four whole days. Success!
If you'd like to speak to someone about placing an advertisement on this website, email sales[at]nag[dot]co[dot]za.
Any concerns, complaints, compliments, bug-reports, or general word-speaking with regards to the website can be sent to webmaster[at]nag[dot]co[dot]za.