In the beginning, God created a hand. God’s hand, actually. It’s kind of meta. Anyway, he saw the hand, and it was good, but not that great, so he created a humongous creature and a big heap of rocks, and realised there was still loads more to do and he was pretty knackered, so he also created a bunch of people to do stuff for him. Then he picked them up and chucked them into the sea for the lulz.
– From the Book of the Lands Part One: The Monkey and the Lightning-Struck Crèche
Even ten years later, there’s nothing else quite like the original Black & White. Peter Molyneux might’ve cultivated a bit of a reputation for talking up a big game that seldom actually turns out that way, but there’s simply no denying that Black & White was extraordinary, and still is.