A pair of fresh trailers have been released for Mirror’s Edge Catalyst, one providing a glimpse at what to expect from the game’s movement system, while the other gives a look at its combat. They’re short, but pretty sweet.
As our headline suggests, take this with a pinch of salt. Superdata is a research team that monitors digital sales across a variety of gaming platforms. They crop up in the news from time to time, and we’ve mentioned the group on NAG Online before. They’ve just released their January 2016 report for digital game sales, and there’s this juicy little Rise of the Tomb Raider bit in their findings.
According to Superdata, Rise of the Tomb Raider sold “nearly three times as many” copies on the PC than it did on Xbox One and Xbox 360. Now just remember: Superdata collects digital sales figures, so this report does not take any physical copies of Rise of the Tomb Raider into consideration. We still do not have concrete sales figures for the timed exclusive Xbox release of Lara’s latest adventure, and it’s very possible that were we to combine digital and physical sales for the Xbox versions and PC version, then sales figures would be closer. As it stands, digital sales on PC are almost always higher than physical sales, so it’s not surprising that the digital sales on PC outperformed the digital sales on Xbox One and Xbox 360.
Two parts to this story: first of all we have a STUNNING new story trailer for April’s Uncharted 4: A Thief’s End. If you’ve been wondering what the overall plot is about, this new trailer (that’s creaking under the weight of all this unseen footage) has you covered. Some familiar faces return, some new people appear, and there’s a shot that shows Drake and his brother on the African continent. Get a look at those next-gen baobab trees, people!
So how did Ubisoft get involved in this? Well, it’s awkward. This new trailer dropped online late last night, local SA time. It originally showed (Naughty Dog has since updated it) a VERY OBVIOUS piece of concept art from Assassin’s Creed IV: Black Flag.
Here’s some fantastic news for fans of Ubisoft’s long-running series: company CEO Yves Guillemot has stated during the publisher’s Investor Day that Assassin’s Creed will likely no longer be an annualised series. Since 2009’s Assassin’s Creed II, Ubisoft has churned out annual releases of the game, often to the IP’s detriment. Assassin’s Creed Unity was an unmitigated disaster of a release, but last year’s Syndicate was somewhat of an improvement.
Specifically talking about the Assassin’s Creed franchise, Guillemot said: “The goal is not to automatically come back to an annual cycle, but to come back on a regular basis. We can’t say every year.”
Exactly a week ago, Ubisoft confirmed that there would be no Assassin’s Creed title released at the end of the year. The next time we see an entry in the IP will be in 2017; that game will be set in Ancient Egypt. The move to a less frequent release schedule will hopefully breathe new life into the franchise, which has continued to lose fans with each release. Buggy games and minimal changes to gameplay mechanics year-on-year have had an impact on what was once one of the best IPs in the industry.
Just Cause 3 is set to receive its first helping of a three-part DLC package. We’ve known about it for a while, but now we get to see it. The Season Pass is known as the “Air, Land and Sea Expansion Pass”, and the first dollop of content will focus on that “Air” bit. Dubbed “Sky Fortress”, the first piece of content will introduce a big old floating airbase loaded with drones that begin to cause all sorts of issues on the island. With tons of airborne enemies, it’s a good thing that Rico gets a new “rocket-powered, weaponised ‘Bavarium Wingsuit’ fitted with shoulder mounted machine guns and auto targeting missiles”. I’ll take TWO of them.
This first portion of DLC will hit sometime in March. After that, the game will get the “Land” portion of the Season Pass in a piece of DLC called “Land Mech Assualt”. They had me at “mech”. Yep, a mech with shooty bits and big stompy feet will be added to Just Cause 3. Oh, it’ll also have a gravity gun, because WHY THE HELL NOT?
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