Besides the obligatory nudies and wall hacks, it’s kind of the rules that modders attempt to remake previous games in a series using a new game’s mod tools before the publisher decides that’s not going to happen and issues a cease and desist notice with a perfunctory corporate excuse about this or that, but usually not before the project has already managed to get some publicity. And so it is, and so it has been, and so it shall be forever more. And so, introducing Capital Wasteland, an ambitious remake of Fallout 3 built in Fallout 4’s Creation Engine that’s probably going to be unironically nuked by the end of the week.
Almost two years since it launched, Bethesda has decided to give Fallout 4 the “Game of the Year Edition” makeover treatment, with a Fallout 4: Game of the Year Edition coming out of the Vault on 26 September for PC, Xbox One, and PS4. As expected with this sort of thing, the new, post-post-apocalyptic version of the game features all previously released updates and expansions, including Nuka-World, Vault-Tec Workshop, Contraptions Workshop, Far Harbor, Wasteland Workshop, and Automatron. So that’s a rad deal. Rad. Get it? Rad. Like radioactive. I make that joke every time, and I still laugh because somebody has to.
Sometimes good headlines come really naturally to me, and other times I write things like “rad discounts”. You know, because Fallout and radiation and stuff (that’s my joke, I made it first, I even made a CMS tag, you’re fired – Ed). Whatever, it sounded better in my head (I think you mean “plagiarised”, you kleptomaniac – Ed). Anyway, I think Fallout 4 was an amazing game filled with endless opportunities, and only gets better the more you mod it, but not everyone will like it as much.
But you’ll never really know until you try it, and there’s no better time than now. Bethesda has announced that the base game (and its extensive mods) will be playable for free on Xbox One and PC this weekend.
Mods make up about 90% of the reasons why we keep going back to ageing Bethesda games. Well that, and remasters. So it was really surprising when mod support for Skyrim SE and Fallout 4 on PS4 was cancelled, then delayed, and ultimately neutered.
Well, according to a new post on Bethesda’s official blog, PS4’s Fallout 4 mod support has finally arrived: “We’re happy to announce Fallout 4‘s Creation Kit is updated today to support mods on PS4. Go to your Bethesda.net Launcher to update your Creation Kit.” The blurb also notes that “PS4 Mods are Plugins only. No archives are permitted.” So yeah, still neutered, but it’s better than nothing. Probably.
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