I’m a big fan of No Man’s Sky. I liked the ideas Sean Murray threw out in his initial presentations. I liked the concept of a practically infinite space exploration game. We’d already seen games built around similar concepts, but the direction of No Man’s Sky set it apart from other games.
Unlike other games in the steadily growing procedurally generated space exploration genre (or what I like to call PROGSEX), No Man’s Sky is a true sandbox. You can do whatever you want in it. And with the NEXT update, it’s turned into an entirely different game altogether.