Every year, the Skylanders franchise needs a new hook. That’s the problem with annualised releases: the frequency of their iterations creates the necessity for rapid and sometimes forced innovation. Last year we had vehicles added to Skylanders; the year before we had traps to catch and then play as the bad guys; the year before that, we had mix-and-match Skylanders characters in Swap Force. This year, you’re making your own Skylanders.
If that sounds cool, it’s because it is. It’s also not, once you realise that every time you want to make a new Skylander, you’re going to be forking out at least R180 on a new Creation Crystal toy.