Turtle Beach has an excellent reputation for providing high-quality sonic solutions, and many people swear by the brand. With the Ear Force Recon 50P, they once again prove why they’re deserving of their status.
Gaming headsets are a dime a dozen, aren’t they? There are so many different examples out there, and so many competing ideas, that it feels a bit overwhelming when trying to sort through the pile to figure out what it is you’re looking for. With the 500P, Turtle Beach offers an almost-wireless solution for anyone looking for a headset that’ll work with their PS3 or PS4 consoles. It offers a bit more than that though, which makes it not as clear-cut as the labelling on the box implies.
Turtle Beach is joining in with everyone else in gearing up for Titanfall’s launch on 11 March for the US and 13-14 March for the peasants outside the US and Canada. The company have announced a custom paint job for the XO Four and have added in a USB amplifier and in-line volume controls to the mix to allow it to work on the Xbox One, 360, PC and mobile platforms.
The Titanfall Atlas will drop in stores in the US, Canada, UK and Europe starting today in time for Titanfall’s launch at a suggested price of $149.95. No mention has been made of retail availability or pricing for South Africa.
Yep, this again: Microsoft initially stated that the Xbox One would not include a headset because Kinect would provide chat functionality. That was later changed when Major Nelson did that Xbox One unboxing video where it was revealed that a basic headset will in fact be included in all versions of the console. Shortly before that, however, Microsoft confirmed that they were working on a solution for third-party headsets and Xbox One; new data ports on the Xbox One controller essentially render existing headsets obsolete.
Microsoft has since developed an adaptor that will allow Xbox 360 headsets to interface with the Xbox One controller. One of the top headset manufacturers, Turtle Beach, has now revealed that those adaptors won’t be available until sometime during the first quarter of 2014. In a press release, the company confirmed that Microsoft is supplying them with the adaptors for use with their new range of Xbox One headsets: the XO Fours and the XO Sevens. Why headsets made specifically for the Xbox One would need an additional adaptor is anyone’s guess, but Microsoft has always been extremely picky with what peripheral manufacturers can do with the Xbox brand. This is likely just another way for Microsoft to keep control; that and proprietary plugs are a license to print money.
The delay in the release of the adaptor is causing a bit of a commotion with audiophiles, but it won’t be an issue for us here in South Africa considering there still isn’t even an official release date for the Xbox One anyway. DO we sound bitter>
When I reviewed the Turtle Beach PX5 headphones I was astounded at just how good they felt and sounded. Coming from a pair or wireless headphones from Phillips, it was like magic. I had similarly good experiences with the Steelseries Siberia V2 headset and as a bonus it was compatible with the PS3. The majority of the headsets I’ve reviewed recently have been made with console use in mind and so it was the same with the PX21 headset. Lets dig into the review and see if Turtle Beach has another winner on their hands.
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