Within three days of its launch, Grand Theft Auto V had sold 16 million copies, raking in over $1 billion. That makes it the fastest selling video game in history. It also makes it the most successful entertainment product on the planet having generated more money in a short space of time than any previous game or film could ever hope for. The world, clearly, likes GTA. We’re pretty sure parent company Take-Two likes GTA as well.
In a second quarter (to end of September) financials result report, Take-Two Interactive has revealed that GTA V has shipped 29 million copies. 29 MILLION; in six week. Don’t forget that “shipped” is different to “sold”. Still, there are 29 million copies of the game in houses and stores across the globe. That means that GTA V has already beaten the lifetime shipments of GTA IV, and that game had an extra platform in the mix as well.
As a result of these figures, Take-Two Interactive has posted a record $1.27 billion in revenue for this second quarter. That figure, however, is a non-GAAP (generally accepted accounting principles) figure, which means it doesn’t take into account a number of factors (such as cost of selling the game etc.) that would make that amount a lot less impressive. Take-Two’s GAAP figures for the second quarter don’t actually include GTA V because GTA Online launched on 01 October, and Take-Two only considers complete games when calculating quarterly financial reports. Consequently their GAAP sales figure is just less than $149 million, which is around 45% lower than this time last year.