Honestly, this is some of the most grown-up decision-making I’ve seen come out of a development studio in a while, and I’m all for it.
Cities Skylines 2 was released just under a month ago to a disappointing start. While it looks stunning, the game just didn’t run as well as people were hoping. With some of the in-game systems being buggy or feeling rushed and the game feeling like it’s completely unoptimised to run smoothly, the game currently hovers at around a six out of ten.
In today’s CO Word of the Week Mariina goes through our priorities and what we are currently working on. Read it in full here 👇👇👇https://t.co/cJ7IKTd0Sb pic.twitter.com/MjcYPx3g9l
— Colossal Order (@ColossalOrder) November 20, 2023
The developers behind the game, Colossal Order, released a statement on Monday stating that they would be delaying the release of DLCs for the game in order to focus on fixing the issues with the base version of the game.
Their top priority at the moment is improving the game’s performance. From their announcement, the team gave a little more detail as to what that might look like:
Specifically, we are working on the level of detail models for the assets. This includes both adding missing LODs and improving the existing ones to improve the GPU performance. It might take more than one patch to address all of them, but we’ll roll out the first fixes as soon as possible. Following the asset and LOD fixes, we’ll work on improvements to CPU performance. This means focusing on the CPU stutters and simulation performance to improve simulation speed and smooth experience while scaling up the size of your cities.
They are also focusing on fixing the hundreds of community-submitted bugs and editor support. All this means they have shifted their roadmap by a full quarter.
While it probably would have been better for Colossal Order to delay the release of the game entirely, knowing that it would have issues at launch, they chose not to. At least they’re trying to make up for their mistakes now instead of just ignoring them for money-grabbing DLCs.


