Alright, I have to write this because, yes, Silent Hill f technically counts as a Silent Hill game, which means multiple endings.
Me? I couldn’t be bothered unlocking any beyond the default. Silent Hill f… need I say more?
But I get it, not everyone has my impeccable taste in games.
So, if that’s you, here’s are the endinging in Silent Hill f and exactly how to get them… in case you actually want to suffer this much.
Now It’s worth noting that to unlock these new ending you’ll have to replay the entire game multiple times over with each replay throwing new items, notes, and even cutscenes at you, just to remind you that Silent Hill f never lets you rest.
Coming Home to Roost
Requirements:
- Just, you know… finish the game once.
This is the ending everyone gets on their first go.
No secret handshakes, no obscure item collection, no alignment with the stars, just play the game like a normal human, and you’ll get it.
It’s tragic, confusing, and leaves you staring at your screen, wondering what the heck just happened?
The game drops a few hints along the way, but you’ll really only start piecing it together on the inevitable second playthrough… because, of course, Silent Hill f doesn’t make it easy.
The Fox Wets Its Tail
Requirements:
- Keep your hands off the red capsules (resist the urge!).
- Grab the Sacred Sword… but don’t purify it.
This ending sneaks up on you like a fox in the night.
Twists and turns keep coming right up until the very last shot. It’s especially fun because it digs a bit deeper into Hinako and Shu’s relationship.
Ebisugaoka in Silence
Requirements:
- Complete two other full endings first (because of course).
- Don’t touch the red capsules; your self-control is being tested.
- Purify the Sacred Sword (see the Fox’s Wedding section for details).
- Offer the brooch: give the brooch the Fox Mask hands you on your first playthrough to the jizo statue by the walled-off house just past the first save shrine near Hinako’s house.
This ending is the most “Hinako gets closure” one you’ll find. It dives deep into her childhood and her parents’ questionable decisions.
Yes, it’s a bit of a grind to get here, but you’re rewarded with heaps of family drama and an open-ended conclusion to the Fox Mask’s bizarre little saga.
Fox’s Wedding
Requirements:
- Don’t pop any red capsules (self-control, folks).
- Purify the Sacred Sword, or just pretend you didn’t see it.
- Grab the Agura no Hotei-sama.
- Purifying the sword is as simple as visiting the purifying shrine near the final jizo statue.
- It’s basically “walk here, do a tiny ritual, feel spiritually superior.”
- The Agura no Hotei-sama is even easier.
- Head to the Hermitage of Crimson Water, an annex room in the Southeast part of the Fox’s Shrine finale, and snag it from the lone table in the building.
That’s it. Congratulations, you’re one step closer to whatever this ending is supposed to mean.
The Great Space Invasion
Requirements:
Listen to all the UFO radio broadcasts:
- There’s a tiny sheet-metal entrance at the start of the game in the canals on the south side of town. (Pro tip: if you end up inside the first house, congratulations, you went too far and have to start over.)
- Head inside, find the radio at the back, and soak in the broadcast about Magogawa Bridge.
- Hunt down all three “The Great Space Invasion” movie posters in order, because obviously order matters when aliens are involved.
Grab the movie review:
- Head back to the general store, kill the monster hanging around, then search the street for a glowing UFO toy.
- Pick up the Movie Review of The Great Space Invasion, and voilà, the ending triggers instantly.
This is the fun-and-wacky ending of Silent Hill f.
It doesn’t really move the story forward, but it’s a delightful homage to the UFO nonsense from previous Silent Hill games, and it ties in nicely with Hinako and Shu’s childhood antics.
Think of it as a breather from all the tragedy… like a cosmic piñata in your otherwise miserable life.
And there you have it, the ending in Silent Hill f, laid bare for your masochistic enjoyment.
Whether you’re here for tragedy, closure, or just some gloriously absurd UFO nonsense, there’s something in this mess for everyone… kind of.
So go forth, suffer through multiple playthroughs, collect your cursed swords and glowing toys, and decide for yourself which ending is truly the worst, the best, or just plain ridiculous.
Silent Hill f may not make it easy, but hey, if misery loves company, at least now you’ve got options.


