There’s a very specific kind of brain itch that only new nerdy obsessions can scratch. The kind that has you tabbing between Steam, BoardGameGeek, comic previews and tech stores like you’re conducting a one-woman research montage.
This week’s Wishlist Wednesday is unhinged in the best way: a chaotic gameshow shooter I desperately want to squad up in, a horror comic that already has its claws in me, a solo board game that turns dice into invading monsters, and a paper airplane that I can pilot with my phone like I’m eight years old with adult money.
Let’s get into what’s been living rent-free in my brain this week.
Last Flag
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There’s something deeply unhinged, and therefore deeply appealing, about Last Flag, which takes Capture the Flag and turns it into a full-blown televised bloodsport.
It’s a 5v5 third-person shooter where you get 60 seconds to hide your flag before the chaos begins, and that tiny pre-game window already feels like the kind of tactical panic I live for.
What has me excited is how unapologetically fun-first it sounds. This isn’t a dour military sim; it’s a colourful, over-the-top competition packed with big personalities and even bigger abilities.
You’re not just a soldier, you’re a contestant, with flashy powers, upgrade paths and playstyles that let you lean into whatever flavour of menace you want to be.
Sneaky radar gremlin? Aggressive flag-running gremlin? Tornado-summoning chaos gremlin? Yes.
And then there’s that final 60-second defence phase after you capture the flag. Plant it. Brace. Survive. It sounds like absolute mayhem, swirling hazards, explosive nonsense, abilities flying everywhere, and I can already imagine the screaming in Discord.
The maps, too, seem built for exploration and ambushes, with ghost towns, snowy villages and magical ruins that feel like playgrounds designed specifically for dramatic comebacks.
Sleep
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I am a sucker for horror that starts with a simple, devastating premise, and Sleep wastes absolutely no time. Jonathan Reason falls asleep… and wakes up covered in blood.
While unconscious, he becomes something else, something that stalks his small town and kills. That hook alone? Disgusting. Incredible. I need it.
What excites me most is the angle: this isn’t a story about a gleeful monster. It’s about the waking hours. The guilt. The confusion.
The horror of realising you might be the villain and having to live with that every single morning. It feels intimate and psychological rather than just splashy and violent.
Knowing it comes from Zander Cannon (whose work has always balanced big concepts with sharp character writing) makes me even more confident this will dig into the emotional fallout, not just the body count.
I love horror that lingers in consequences, that forces characters to sit in the aftermath, and this sounds like exactly that kind of slow-burn dread.

Dice Horde
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You had me at “solo tower defence roll-and-write,” but Dice Horde went further and said, “What if the enemies are literal dice marching across your board?” Sold. Immediately sold.
The concept is gloriously chaotic: every round, you roll dice that determine both the advancing horde and the scrappy defences you can build. The same roll that pushes cube-headed invaders toward your walls also dictates your desperate countermeasures.
It’s tactical problem-solving under pressure, with that delicious roll-and-write tension where every number matters.
What I love most is how interactive it sounds. You’re not just passively taking hits; you’re shaving numbers off advancing dice, weakening them, knocking them into a “graveyard” pile that then becomes currency for upgrades and traps.
It feels like a clever feedback loop: destroy the horde, use their remains to get stronger, pray the next roll doesn’t ruin your day.
As someone who loves turn-based strategy and city-building style defence puzzles, this feels like a compact, pencil-and-paper brain burner I could obsess over on a quiet Sunday afternoon.
Powerup 4.0 Airplane
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The Powerup 4.0 Airplane is the most dangerous thing you can give to an adult with disposable income and unresolved childhood paper-plane ambitions.
It’s a smartphone-controlled paper airplane kit with a Bluetooth module and onboard flight computer that stabilises your plane mid-air. Which means this is not your tragic, nose-diving schoolyard attempt, this is a carbon-fibre reinforced, app-piloted, legitimately aerodynamic machine.
What has me ridiculously excited is the blend of toy and tech. You get rapid charging, decent flight range, and the ability to tweak and experiment with materials as long as you keep the weight down.
It’s STEM-coded chaos in the best way. You’re not just flying it, you’re learning why it flies. Also, I love that it’s built to survive crashes, because if you give me control of a Bluetooth paper aircraft, I will attempt stunts I have no business attempting.
That’s this week’s brain clutter: competitive flag-based carnage, morally devastating horror, dice-fuelled fortress defence, and a Bluetooth paper airplane that may or may not end in me sprinting across a park yelling “I’VE GOT IT.”
As always, Wishlist Wednesday isn’t about what I need; it’s about what I absolutely cannot stop thinking about. And frankly, that’s more dangerous.
See you next week. Bring snacks. And maybe a helmet.


